The Call of Duty campaigns are best known for their bombastic set pieces, ridiculous plot twists and multiple player character deaths, but there’s never been much substance to all the backstabbing, head-shotting and explosions. However, it’s something Sledgehammer Games wanted to correct in Modern Warfare 3 as soon as they got on board with the project.
In an interview with CVG, the developer’s general manager, Glen Schofield, divulged that narrative was one of the first subjects brought up in the initial meetings with Infinity Ward.
“Basically, we sat down, talked to each other and one of the things we came out and said was: We want to tell a story. We want to tell a good story, we don’t want it to be confusing, I want to know who I’m playing.”
“We spent a lot of time on it, there’s some great stuff in there, the character development, some great dialogue. That’s not innovative in itself but I think it’s new for the series.”
The idea of character development – which hopefully extends further than just death – is a good start. Whilst Infinity Ward jumped on the idea from the start too, the developers also decided that another step towards achieving that goal of a good story would be to offer some conclusion to the previous events of the series, instead of finishing on another cliffhanger.
“The idea was that the other two were left on cliff-hangers – doing it again felt wrong. As a matter of fact, it was like, we just escalated this thing from the first game to the third game to World War Three.”
“Is there a glimmer of something that says the series isn’t done, if we wanted it that way? Yeah, but not in terms of a cliff-hanger, more in terms of the universe has blown up, if that makes sense.”
Modern Warfare 4 to be set in some alternative dimension, then? Nah, I’m sure he’s just exaggerating a little bit. A leopard can’t change its spots, eh?
Nevertheless, you’ll be able to see for yourself if Modern Warfare 3 tells a decent tale when it releases on November 8th.
Other reason i'm going to get this is that rather than concentrate on graphics so much they have actually put effort into security coding and to make patches easier to implement etc, Even if mp is bad i always liked the MW sp games